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These docs reflect Contracts v0.6.0, the latest release. Older servers may differ.

Item

Grants a specified quantity of a Rust item to the player when the reward is claimed.

{
"type": "Item",
"title": "",
"description": "",
"eligiblePermissions": [],
"item": "scrap",
"quantity": 250
}
Field Type Description
type string Exactly 'Item'
title string Display name. May be empty to use the reward type's default name (recommended for most rewards).
description string A short blurb of 1 to 3 sentences. May be empty.
eligiblePermissions string[] Permission strings that gate this reward, using any-of logic: a non-empty list grants the reward to any player holding at least one of the listed permissions. An empty array means everyone is eligible.
item string Rust item shortNames, lowercase dotted (e.g. rifle.ak, rifle.bolt, wood, stones, metal.fragments, scrap, hqm, lowgradefuel).
quantity integer (≥ 1) Number of items granted.
  • item must be a valid Rust item shortname (or item id), or the reward is treated as invalid.
  • If title is left empty, the reward displays a default name.