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These docs reflect Contracts v0.6.0, the latest release. Older servers may differ.

Craft

Requires the player to craft specified items. Counts the number of items crafted.

{
"type": "Craft",
"title": "Craft bandages",
"description": "",
"amountRequired": 20,
"conditions": {},
"items": ["bandage"]
}
Field Type Description
type string Exactly 'Craft'
title string Short, human-readable name. Must not be empty.
description string A blurb of 1 to 3 sentences. May be empty if the title is self-explanatory.
amountRequired integer (≥ 1) How many units must be completed. What a unit means depends on the objective type. Minimum 1.
conditions map Optional conditions that restrict when progress counts. Progress is recorded only when the objective's main requirement and all of these conditions are met. Use an empty map for none.
items string[] Rust item shortNames, lowercase dotted (e.g. rifle.ak, rifle.bolt, wood, stones, metal.fragments, scrap, hqm, lowgradefuel).
  • Progress increments when a craft finishes, by the crafted stack amount. Crafting a stack of 10 counts as 10.