Player Mount
Progress counts only when the player is mounted on one of the specified mounts.
{ "type": "PlayerMount", "mounts": ["horse", "minicopter.entity"]}Fields
Section titled “Fields”| Field | Type | Description |
|---|---|---|
type | string | Exactly 'PlayerMount' |
mounts | string[] | The entity prefab names of the mounts the player can be on for the condition to count. |
- Mounts are matched by vehicle prefab name. The player counts as mounted when seated on any one of the listed mounts.
- The list must have at least one entry.