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These docs reflect Contracts v0.6.0, the latest release. Older servers may differ.

Time of Day

Progress counts only when the in-game time of day is within the specified window.

{
"type": "TimeOfDay",
"startTime": "20:00",
"endTime": "06:00"
}
Field Type Description
type string Exactly 'TimeOfDay'
startTime string Time of day in 24-hour HH:MM format (e.g. 20:00).
endTime string Time of day in 24-hour HH:MM format (e.g. 04:00). May wrap past midnight.
  • The window is inclusive of startTime and endTime.
  • The window may wrap past midnight: 20:00 to 06:00 means “from 8pm until 6am the next morning”.